CLASSES & GAMEPLAY
Class and race changes in WoW Forever
Forever adds six race-and-class combinations, revised racial abilities, new talent milestones and updated itemisation while retaining Classic combat pacing.
NEW COMBINATIONS
Six confirmed race and class pairings
The Alliance and Horde each receive three new combinations at launch. Choose a class below for leveling, abilities and talent advice.
- AllianceGnome Priest
- AllianceHuman Hunter
- AllianceDwarf Shaman
- HordeOrc Mage
- HordeTroll Warlock
- HordeUndead Paladin


NEW PLAYABLE RACE
Skyborne classes and faction choice
Skyborne begin on Zephras Isle. At character creation, the Windshaper tradition joins the Horde and adds Shaman; the High Order tradition joins the Alliance and adds Mage. Warrior, Hunter, Rogue and Druid are available to both.
Skyborne race guide- Horde classes
- Shaman, Warrior, Hunter, Rogue, Druid
- Alliance classes
- Mage, Warrior, Hunter, Rogue, Druid
- Starting levels
- 1â12 on Zephras Isle
COMBAT REFERENCE
Confirmed class and item changes
Combat pace
An ordinary solo enemy is expected to take roughly 10â15 seconds. Threat, crowd control and careful target selection remain relevant in dungeons.
Talent trees
The familiar tree depth remains. One-point milestones at 11, 21 and 31 points gain a new milestone at 16 points.
Racial abilities
Each race receives two active and two passive abilities. Skyborne share Walk on Air, Wind Blessed and Elemental Insight; their remaining active ability depends on faction.
Itemisation
Hit and critical chance are consolidated across spell, melee and ranged uses. Weapon skill remains, and healing power also contributes one-third as much spell damage.
Class guides and builds
Use the class guides for abilities, combat priorities and leveling advice. Plan points in the Talent Calculator, then save or share the build. Forever talent changes affect which abilities are available, so check your selected tree before following a build.
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